With the original Neopets founders talking up their new company and their new game, I decided to go back and check out how my Xweetok was doing in the older game.
Hungry and dying. Poor Spitefur. I’d been ignoring her since I won Shapeshifter last April. That triumph was my final goal in Neopets, and I had no reason to go on… and yet this morning found me walking through Neopia again, looking at the sights, browsing the games, and oh dear, who IS that Ixi in the corner? With that game of hers?
Sigh. So I started up Shapeshifter again. I always feel a little like Ragle Gumm as I set up the scripts and programs that solve the puzzles for me. I tore through the first 19, where I had to stop, as I’d reached the maximum number of Neopoints I could earn from that game in a day.
81 more puzzles to go… and they are about to get quite a bit harder.
Meteor Games, the new company, is hiring, by the way. A nice variety of jobs… but you have to work in West Hollywood. LA? Thanks, but no thanks.
3 thoughts on “Returning to Shapeshifter”
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I keep meaning to go back – I’m in a really good guild in neopets and I don’t want to lose track of them. But I just really can’t find it in me to get excited about stuff anymore.
One thing I do wish is that games would look at what neopets have done with retiring old items making them more valuable (rewarding veteran packrats) and the quests based on massively multiplayer working together (but solo) which seems to work on a massive scale but hasn’t been done in any MMO that I know of.
I always loved the art of Neopets, but they changed some of the really cool looking creatures a few months/years(?) back and it made them a lot less cool looking. I think it was mostly the “ugly” ones that got a sprucing, and I must say it made them a lot less ugly.
Only game I know of where you can fill your home with furniture lovingly fashioned from poo.