Wizard101: Five little things

Grizzleheim!
I’ve been playing a lot of Wizard101 lately, working on getting my characters to level 20 so that I can explore Grizzleheim. The game is so close to being perfect that when you get snags, you notice them all the more. Here are a few things that would make the experience all the better.

  1. Appearance Slots: With so many outfit choices available, it would be wonderful to wear one outfit for its stats, and another for its looks. It would clearly be a huge UI hit to have to worry about three more outfit slots, but maybe it could be done another way? What if you could make and dress a special mannequin, and whatever IT wore, you would appear to wear? Or you could talk to a certain NPC who, for Crowns perhaps, would cast a spell that let you keep the appearance of whatever you wore at that moment, until you requested they cancel that spell?
  2. Crafting by commission: Currently, the only way to craft something for someone else is to make the object, sell it on the Bazaar, and have them buy it — for insane amounts of gold. What if, while you were crafting, the crafting station would ask if this item should be delivered to a wizard standing nearby? There needs to be a way to make something for another character without them having to spend a pile of treasure at the Bazaar.
  3. Purchase by Quantity: Crafting requires vast amounts of material. Can we at least get a slider or something so when I’m purchasing 33 amethysts or something, I can just do it all at once?
  4. Take a look at variable pricing on reagents in the Bazaar: The Bazaar has a subtle pricing feature; it pays less for items of which it has many, and sells items items for more when you already have several. If you’re buying a few dozen acorns from the Bazaar for crafting, watch the price creep up as you buy more. Variable pricing is fairly cool in that I can’t flood the Bazaar with just hats that are too expensive for someone to buy; I have to branch out into other items of gear.
  5. Allow trading reagents through the shared bank: Why can’t we share reagents? I have a bunch of resources on my alt that I can’t give back to my crafter main without selling them at the Bazaar first.

I can’t imagine I’m the only one who’d like to see these features?

5 thoughts on “Wizard101: Five little things”

  1. You’re not. It’s funny how a lot of the features you think would be nice have to do with crafting. After all the complaints about crafting from the community, I expect KI to eventually make some much needed changes. They are usually pretty good about that, here’s hoping they keep on it!

  2. Aye, these are pretty simple things. A full crafting suite really doesn’t work with the sort of straitjacketed economy and trade functions that W101 has. I can understand why they went with the constraints, but shoehorning crafting into it just doesn’t work. (I suppose that similar arguments could be made about the PvP in the game.)

  3. Nice list. I can say more than a few of these are on our radar, so you won’t have to hold your breath too long…
    James Nance (aka Cyrus Drake)
    Wizard101 Project Lead

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