Ship of Heroes: Mission Beta Feedback

City of Heroes INNN SPAAAAAAACE MMO Ship of Heroes posted an update on this summer’s “MIssion Beta”, in which I and apparently many, many others participated…

Just boppin’ along…

One item that came up again and again in their post was the lack of difficult content. Now, I played through the showcase mission arc solo, and didn’t have a lot of trouble. I did pick up on the consumable boosters, which weren’t clearly explained, and that helped me get through some of the tougher fights. Carefully splitting groups using the terrain to block NPCs or just sending in a ranged attack from maximum range meant I never felt overwhelmed, when the superhero ethos is all about barreling in and making a big splash.

I did miss power augmentations, I think, and I know I missed some of the other special content they’d had available, such as the winter wonderland area, because I hadn’t read one of their posts about it carefully enough to know where it began. That was on me. Based on the post-beta survey they had us finish, I think I got maybe a third of the content that wasn’t associated with their “Iris” arc.

They didn’t mention anything about my greatest objection, which was the total and entire lack of clues that you were, in fact, on a ship, as opposed to a generic-but-futuristic looking city.

I’ve been having a lot of fun reading about Stingite’s adventures in Champions Online. It’s been so long since I played that I don’t remember hardly any of the stuff he’s been doing. Then again, it’s been so long since I played that it’s an even bet the stuff I was doing was replaced by even better content. I’m kind of getting the urge to go back and roll up a new character and see what there is to be seen. Either that, or try to get on one of those City of Heroes pirate servers and play around there — but I remember CoH/CoV way better than I remember my time in Champions.