DCUO: Gorilla of their Dreams

I think we’re getting the hang of the game. We know how the controls work, mostly. We know our roles and how to use them, as shown by the score cards that pop up after each “On Duty” mission — DCUO’s instanced dungeons and battlefields. Kaptain KY and I, the controllers, had the high scores … Read more

D&D4e: Valda Onyxheart

The sky above the lost city of Thunderholme was gray and crumbling. Massive chunks of granite had been ripped from the sky and thrown to smash the carved homes and markets below by illithid magics and the violence of the stone giants. Rotted carrion worm carapaces blocked the obsidian paths along which ore was brought … Read more

DCUO: Home Turf

The “Home Turf” downloadable content dropped in DC Universe Online yesterday, bringing housing to the hordes of heroes and villains of Metropolis and Gotham City. It opens up at level 12, so the first order of the day was getting to level 12 (luckily, this week’s level cap in Team Spode). There’s not much you … Read more

DCUO: A Slippery Slope

Move over, Justice League. It’s time for Team Spode to take the stage. It was time for those old guys to take early retirement anyway, since they apparently just hide away in police stations when they’re not being captured and controlled by supervillains. They are USELESS. No WONDER they let the Earth get destroyed in … Read more