7DRL Day 2: Monsters, Targets, Items

My 7DRL entry is moving along, but it’s not moving quickly. I’d said even before I started this that, given a full time job, how the game was at the end of Sunday — today — is how it would have to be. I ALMOST got inventory in today; it is partially in, but I … Read more

7DRL: Milestone #1

I started working on my entry to the annual 7DRL (7 Day Rogue-like) game design challenge today. I’ve been working on algorithms for the game for the past week; today I took the algorithms for map generation and room connectivity and put them into real code. It turned out pretty much exactly as I imagined … Read more

EVE Online: Nemesis Initiative update

On my fourth try, my Nemesis invention produced an actual blueprint. That’s pretty fun, but what are the true costs? I wasn’t able to find any Tristan blueprints on contract on which to base the invention, so I had to buy an original. That DOES give me a second avenue of profit, as I can … Read more