The ratings for the entries in this year’s 7DRL — 7 Day Rogue-Like — game design challenge are in, and my entry, World of Roguecraft, is in the top 95%! So grats me 😉
Tipa
LFG (Looking For Game); decision time.
I sat in front of my computer the other night, not really feeling a pull toward any MMO. I was watching Zombieland, and I couldn’t think of any MMO that would be more fun than watching the best comedy zombie movie since Shaun of the Dead. Blahblahblah. This isn’t a post about quitting MMOs. This … Read more
MMOs, Story, Immersion and Definition
Petter of Don’t Fear the Mutant was wondering on Twitter last night what happened to immersion in MMOs. What happened to those virtual worlds, like Vanguard, World of Warcraft and EverQuest? Is immersion a quality that games have, or is immersion what the player brings to the game? For immersion to exist, I suspect the … Read more
Star Trek Online: Congratulations, Admiral!
I had a different picture prepared for this post, but I noticed while making it that several of my crew members looked almost identical. So back to the tailor for some adjustments to hair styles and uniform…. I made admiral a few days ago. I can’t say I have seen all the game, since I … Read more
7DRL Day 7: Content, content, content
When I started with the 7DRL game design challenge, I’d set a timeline. I would need to get all the game mechanics done by last Sunday, so I could focus on adding content to the game, doing balancing, playtesting the game, polishing it to a fine sheen, until today it would burst on the scene … Read more