The Most Interesting MMO in the USA, Part Deux.

I’ve just spent the entire night with my hands deep in the guts of the Google Trends API and the Python package that calls it. I’ve even sprinkled in Google Suggested Searches to sweeten the search. I’ve implemented a quick sort algorithm. My boyfriend was helping debug the program. But no matter what I do, the answer always comes out the same.

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The Most Interesting Game of All Time!

I was playing around with Google Trends last week, trying to see how a few MMOs compared to each on the ‘Trends. It was fun and all, but I missed a lot of games and I just thought it would be so much better if I could just compare EVERY MMO, past and present, automatically!

Google Trends just catalogs the searches people would do for a game, but I figured that had to have at least a loose correlation to popularity, right?

Well, it was an… interesting journey, to be sure.

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My Board Game is on a Slow Boat from China

It’s just gotten worse with time. The Kickstarter you were so excited for funded! YAY! The creators are as excited as you are, and they are showing every bit of the process and you just can’t wait to get your hands on what you funded and start playing the incredible game or whatever. Perfect Christmas present! Gonna be a hit at Game Night!

And then… and then your game is put on a slow boat from China. You don’t know where it is or when you’ll get it. Why do you do this to us, creators? Can’t you just make it in the USA or Europe?

Turns out that, most of the time, they can’t. Read on…

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FF1: It is the End of Eternity

What brought the four Warriors of Light together? From where did they get the crystals of the four primal forces? Who were their families? Where’d they go to school? What foods did they like?

Hell if I know. All I know is that they’re pretty good at killing fiends and running away. Mostly the running away. But we managed to finish the game and save the world, somehow.

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