EverQuest: A significant achievement

Progression through EverQuest’s Underfoot expansion is built entirely through their new achievement system. It’s all about the achievement, isn’t it? You can get achievements for steamrolling dungeons, doing them without deaths or other limitations (like no crowd control), just exploring new zones…. Not so different from achievements in any other MMO, though perhaps not to … Read more

EQ: Rogue Epic 1.5 10% completed!

After about a month of occasional work on it, I’ve completed the first task in my Rogue 1.5 epic. In that same time, I’ve gained 10 levels, from 71 to 81… This portion of the epic requires, for no really good reason, that the rogue master several trade skills. The first: cooking, which also required … Read more

The 9000 players of EverQuest

OpenEdge1 has for awhile been estimating the number of subscribers to a game based on the number of its players who report their usage with XFire. His latest calculations put Star Trek Online at 117K players, which more or less jibes with Cryptic’s reports. I’m dubious about the other standings. His formula would give WoW … Read more