What makes an MMO an MMO?

Yesterday, “Kingdoms of Amalur: The Re-Reckoning”, an update of 2012’s “Kingdoms of Amalur: The Reckoning” was released. It’s a refresh of a game that seemed groundbreaking at the time, being a single-player experience that would familiarize its players with the world of the MMO at that time known as Project Copernicus. The story of Project … Read more

Blaugust #22 and #23: Fear and Envy

I at first didn’t want to write anything about fear, the topic of the first Blaugust Promptapalooza prompt. I’d much rather talk about the second one, which was easy, and all prepared. But, I came into this Blaugust thing determined to write a post for each writing prompt. Just because something is hard doesn’t mean … Read more

Does Crafting have any place in modern MMOs?

This is going to be a little Twitter-heavy, and I apologize for that. The @PantheonCrafter account, posted a survey today about crafting: Would you prefer the crafting mechanics for @PantheonMMO to be turn-based (like Vanguard or FFXIV), real-time (like EQ2), or Click-to-Craft (like WoW)? Feel free to reply and say more! #mmocrafting — Pantheon Crafters … Read more