EQ1: Hatchet the Torturer Dead, Ding! 75

Oh yeah, we killed Hatchet first try tonight. I got some new boots, Boots of the Fallen Saint! On to the last boss in Tier 1 of the Demiplane of Blood, Redfang, soon. Got an invite to an Icefall group just as I was camping, so I guess I’ll be trying for 75 tonight after … Read more

EQ1: Hatchet, Serpent’s Spine, and the Path to 75

It’s a pretty small community of EQ2 bloggers; I think we all know each other by now. But there’s no community of bloggers for the original EverQuest. Sure, Mobhunter is still going, and guilds still do their updates… but for the real bloggishness of someone detailing their character’s travels and travails through the game that … Read more

EQ1: Preparing for Serpent’s Spine

With the new expansion coming out tomorrow, Crimson Eternity has been busting its butt trying to get as much progression as possible done before the pause as everyone levels to 75. This has meant near daily Demiplane of Blood raids as well as quick excursions to older places like Anguish and our old friends in … Read more

Farming Anguish

Tuesday night is Anguish night in EverQuest 1. Two hours of near continual killing, sweeping up trash mobs, boss mobs and a truckload of loot. It’s our most popular raiding night — the epitome of the Crimson Eternity raid machine. It’s where we test out new recruits to see if they have the stuff to … Read more

Raiding: EQ1 vs EQ2

You’d get the impression from my blog that EQ2 is the only game I play. It isn’t so. Nearly every night, it is the original EverQuest I load up when I get home from work. There’s nearly always a raid in progress; my Eastern Time guild starts hours before I get home. They usually can … Read more