Treasure Abyss: Where’s the Dragon?

Quick Edit: Namco Bandai just added “Adventurer’s Flags” to the Treasure Abyss cash shop. These allow you to plant a flag in the dungeon so you can return to that point later. Pretty handy for farming Dragon’s Nest, especially the first couple encounters on floor 8 which drop pretty much everything you need for the … Read more

Facebook game roundup: Warstorm and City of Wonder

If you’ve ever played the Pokemon, Yu-Gi-Oh or Magic: the Gathering card games, you’re already pretty familiar with the game behind Zynga’s Warstorm: collectible card battle games where you build a deck and then draw monsters from it with which to attack your opponent’s health. First to lose all their health (called ‘morale’ in this … Read more

Treasure Abyss: I got eaten by a grue.

Bandai Namco’s co-operative dungeon crawling game Treasure Abyss dropped a much-needed expansion on a treasure-starved world Wednesday; along with it came a lot of changes, major and minor. Treasure Abyss is, to rewind a little, is a (shudder) Facebook game. You form an adventuring party from you and your friends, and battle monsters in a … Read more

Treasure Abyss: Not your ordinary social game

I thought I would never find a game on Facebook that tied together social gaming and RPGs. This whole experiment with Facebook games has typically been one spam-filled sim game after another. Frontierville, City of Wonder, My Empire, Virtual Villagers — all share the same half-hearted copying of better single player games combined with a … Read more

Thoughts on the social gaming explosion

I quit Frontierville tonight. No big deal. I ended up playing it a lot longer than I thought I would, actually. I got to a point in FV where I’d just log in once in the morning and once again at night, harvest stuff, visit neighbors, see what folks were up to. Some people arranged … Read more