Daily Blogroll 6/18 — Fun with your new Brad edition

A few days ago, the MMO blogging world burned with the news that rock star MMO developer turned lonely exile, Brad McQuaid, had returned from his lonely, sparse existence of playing video games, racing cars and sports bikes and feeling sorry about the harsh hand life dealt him to urge people to play more Vanguard. … Read more

Aion: The User Interface

Hudson wanted a look at the Aion UI — and that’s fair. I found out that Aion was built on the Crytek engine, and that implies it won’t “run on a toaster”, the famous boast Blizzard made about WoW. Just before I took this screen shot, it started raining in game. My character looked with … Read more

A first look at Aion: The Tower of Eternity

Aion is not an innovative MMO. Anybody will tell you that. You have your quest hubs with quest givers who task you with killing everything in the vicinity. Classes start off with four archetypes (scout, mage, priest, and warrior) and split at level 10 into eight subclasses (ranger, assassin, chanter[shaman], cleric, gladiator[berserker], templar[paladin], spiritmaster[mage pet … Read more

Nightly Blogroll — Though Amaryllis dance edition

The “Amaryllis” edition stuff? Well, here it is, a warm Spring night, just started writing, and “Though Amaryllis dance in green” comes up on the playlist, and it just seemed to fit the mood so well… And re: the banner, well, Atlus’ newly revamped MMO import NeoSteam closed its Open Beta today to relaunch soon … Read more

The Players of Aion

The NDA for Aion prevents me from saying anything specific about the game; press doesn’t face these same limitations, so you can read some impressions at Massively and other places, and I’ll give my own impressions when I can. Having an NDA when there’s a million people playing is kinda weird, but I’ll stand by … Read more