
I absolutely would love to know how many people people are REALLY playing World of Warcraft vs Lord of the Rings Online vs Warhammer Online vs Total Global Annihilation (Online) and so on. Heaven knows its not in the interest of gaming companies to tell us. To me, it means they have something to hide. Every company is all so excited to reveal their numbers when they are trending up. When they are silent, that can only be bad news.
So I’m a big fan of Openedge’s “XFire Game” that he runs most Mondays. By tracking a game’s performance week to week, you can get a sense for how well its doing. But there’s a LOT of variables! XFire doesn’t track every online game — if it did, Farmville and Scrabulous would be knocking the gnome out of World of Warcraft. Most players don’t have XFire installed. Competing game time trackers like Raptr could be draining numbers from XFire across the board. Some players could decide XFire really isn’t doing much for them and abandon it. Games with both an Asian and Western presence could find their true numbers under-reported. Games that are popular on non-PC platforms, such as DCUO for the PS3, might find their numbers VASTLY under-represented.
We really need a better metric for this. Something like a Nielsen ratings for MMOs, with a bit of code attached to each game that “phones home” when run.
I’m sorry, did I say that DCUO is doing well? It’s going gangbusters! Check it out after the break!
everquest
Daily Blogroll 1/16 — Lazy Sunday edition

Yeah, I like TV. I can say that now; for years I refused to watch it. Rotting my mind and all. But having just come off a marathon 30 Rock Season 2 bender, I find I really want to get back to playing MMOs because they are LESS addictive than television. With MMOs, you chat with people, group with them, make friends. With TV, it’s just sitting with the cat and a bowl of popcorn on a lonely couch. So, you know, on the scale of pathetic leisure time activities, MMOs are way above television.
But I still like it! The GOOD shows, I mean. Since you and I like only the good shows, I don’t need to list them, but I think we know Brennan and Booth are gonna get together.
In MMOs, though, well… we’re not in Azeroth anymore. Unless we are.
EverQuest: Fippy Darkpaw NEEDS YOU!
BBBBAAAARRRRRKKKK!!!! You humans will pay for ruining our homeland!!! GRRRRRRRR!!!!! Fippy Darkpaw of the Sabertooth Clan will slay you all! BARK! This is what YOU could be hearing in a few short months! Long before Hogger ever thought about terrorizing Elwynn Forest, Fippy Darkpaw was em-BARK-ing on his one gnoll crusade against the heavily armored, … Read more
Daily Blogroll 1/12 — Snow Job edition

A whole weekend lost in a Rift, but I think what I’ll remember most about this last weekend was this jerk in General chat — named, ironically, Karana — who was going on and on about how the quests and everything else about the game was a copy of WoW.
Well, heck, I didn’t know Thomas Edison was resurrected just to offer his genius insights. But some people just can’t see past their own experiences with WoW. Like, the people complaining that every one of the classes will have a 50/16/0 point spec, as if the class-defining abilities of each ‘soul’ only happen once 50 points are spent on it, similar to WoW’s talent trees. ACTUALLY, the class-defining skill is usually given for free, at zero points. Smart players will have a synergistic three soul mix. Anyway, already went on about that, and though I’m loving Rift and have applied to a guild, I’m really tired of reading about it.
Well, let’s see if there’s some stories from the weekend that aren’t about Rift, shall we?
EverQuest: I can admit to myself that I like Velious now.

Even in a California summer, the icy blankness of Velious’ frozen wastes could make me feel chilly. EverQuest was always immersive for me in that way; the first time we raided the underwater dungeon of Kedge Keep, I thought I might drown, I was so short of breath.
Every race had its own starting zone, with plenty of things to do up to around till around level 10 or so without ever having to encounter another race — which, in most cases, would mean braving some dangerous encounters. The total immersion was what I loved most about EQ.