Salt & Sanctuary: When Watching Elden Ring Isn’t Enough

My partner is playing our copy of Elden Ring, and I’d love to do more than just watch. Doesn’t make much sense to buy another copy when I can just use his when he’s done, but I wanted to play a Souls-like and I didn’t much like Bloodborne (which I had for free). Enter Salt & Sanctuary, a 2D souls-like for those who think a third dimension is just showing off.

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7DRL 2022: Retrospective

7DRL is over. Most everyone has turned in their games. After several hours of last minute changes to improve balance, I submitted “You Are the Amulet” at the end of Day 6. This is the retrospective on the project; what went well, what went poorly, and what I will do differently next time.

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7DRL 2022 Day 4: Tossing and Turning

Halfway through the 7DRL and I have finally finished the major building blocks for the game by introducing the main game mechanic (finally)! But it is the halfway point, and a good time to wonder if this was the correct game to write for 7DRL?

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7DRL 2022 Day 3: Targeting and Attacking

I reached an important milestone, though a day late as I lost a day integrating the new tile set. As I added targeting and combat, I began to realize what kind of game this was becoming, and I think that understanding is going to let me finish 7DRL with an actual game that is, maybe, fun to play?

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