Diablo 3: It’s an Inferno out there!

Our Barbarian was missing again this week, leaving us a Gang of Three as we moved into Act II, Inferno, Diablo 3. You may remember that we’d flown through Hell mode in Monster Level 10, which made the game just a little more difficult, while adding loads and loads more loot and cash to the … Read more

Kerbal Space Program: Marooned

There’s this movie that used to come on TV occasionally when I was a kid called “Marooned” — stars Richard Crenna, Gene Hackman and other famous people. Three Apollo astronauts are trapped in orbit with air running out. A desperate rescue mission on a military rocket that is in no way ready for launch is … Read more

Kerbal Space Program: Lost in Space

It’s a tense day for the Kerbal Space Program. Three intrepid explorers have been strapped into the Super Booster 3, charitably described in the Kerb press as a “flying bomb”. In actuality, there’s an excellent chance it will explode right on the launch pad, like the regular kind of bomb. That’s all in the past, … Read more

Diablo 3: Spode’s Inferno

We’ve been trundling forward with Monster Level set to 10 for awhile now. This gives the most monsters with the most hit points, but it was doable, and so much loot dropped that we were skipping picking up blues and only picked up yellows, and were still forced to return to the Bastion to sell … Read more