All I want out of a fantasy game is dragons and the tools to kill them. DDO (more on that in another post) is a disappointment there. They should just rename that game “Dungeons and ????? Online”. But Rift… Rift is just lousy with the big lizards. The whole rift concept seems tailor made for them as well. A dragon pushes a bit of its own reality into Telara; it comes with buildings, henchmen, swirling, floaty rocks and storm winds, and we push it back.
Right in the open world, too, among other adventurers going their own ways. They can even decide to join in for some rewards. I was benched out in Saturday’s Greenscale raid, so while waiting for a spot to open, I went on a couple of pickup daily raid rifts. It’s difficult to see how raiding could be more accessible than it is in Rift. Pickup raid rifts take about fifteen minutes to do, once you get started. Loot usually is a couple of planar essences and a bit of gear, as well as the inscribed sourcestones used to buy “best in slot” essences back in the capital. So there’s a powerful incentive for even raid-geared folks to get these daily raid rifts done.
More dragons and lots of other stuff, after the break.
rift
Rift: The Expansion Trap
Every time I post, my character is wearing a new outfit. It’s a compulsion! I can’t help it. But this outfit is special — it’s T1/P2 complete. Everything comes from either Tier 1 expert dungeons, or Prestige 2 PvP gear vendors. The gear from T1 and P1/2 are roughly equivalent. I spent Saturday chaining warfronts … Read more
Rift: Tier 2
That’s the amazing Stingite and I admiring each other’s fashion sense. Because that’s what these games really are, when you get right down to it — Barbie dolls for adults, right? Things are busy at work, but not as grueling as recently, might just be about time to start up with the blogging again. But, … Read more
What if Rift was modeled after EverQuest?
If you took all the bullet-point features of Rift and compared them against all the bullet-point features of World of Warcraft as it was before its first expansion — Rift comes out fairly well. The appearance armor and dye systems which lets my rogue look like I want her to look STILL haven’t made it … Read more
Daily Blogroll 5/13: Truth in Advertising Edition
One thing you gotta say about Dragon Age Legends: like the single player games upon which its based, in Dragon Age Legends you Get. To. Kill. DRAGONS. (Warning: link goes to Facebook). Unlike, say, Dungeons and Dragons Online, where I have yet to kill a dragon. The one you see in the tutorial is little more than a tease. It’s fighting a mind flayer, though, and we HAVE started killing those in our static group, but the name of the game isn’t Mazes and Mind Flayers Online now, is it?
Mazes, though — we’ve had more than our share of those.
Facebook RPGs like DAL (“The first real game on Facebook“) and Treasure Abyss (“Hey, we were here ages before those guys!”) have kept me sane when I haven’t been able to play any deeper games.
More game stuff after the break.