Daily Blogroll 1/27 — Inevitable Backlash edition

Yeah, I’ve been MIA for a couple weeks now. Work time is creeping into home time. It’s so cold when I get home that I find myself cuddling up with blankets and a cat on the couch, watching Netflix (tonight: the Canadian comedy “Slings & Arrows“, season 1). I’m not wild about this “winter” thing … Read more

Daily Blogroll 1/19 — Game of Mass Destruction edition


I absolutely would love to know how many people people are REALLY playing World of Warcraft vs Lord of the Rings Online vs Warhammer Online vs Total Global Annihilation (Online) and so on. Heaven knows its not in the interest of gaming companies to tell us. To me, it means they have something to hide. Every company is all so excited to reveal their numbers when they are trending up. When they are silent, that can only be bad news.
So I’m a big fan of Openedge’s “XFire Game” that he runs most Mondays. By tracking a game’s performance week to week, you can get a sense for how well its doing. But there’s a LOT of variables! XFire doesn’t track every online game — if it did, Farmville and Scrabulous would be knocking the gnome out of World of Warcraft. Most players don’t have XFire installed. Competing game time trackers like Raptr could be draining numbers from XFire across the board. Some players could decide XFire really isn’t doing much for them and abandon it. Games with both an Asian and Western presence could find their true numbers under-reported. Games that are popular on non-PC platforms, such as DCUO for the PS3, might find their numbers VASTLY under-represented.
We really need a better metric for this. Something like a Nielsen ratings for MMOs, with a bit of code attached to each game that “phones home” when run.
I’m sorry, did I say that DCUO is doing well? It’s going gangbusters! Check it out after the break!

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Daily Blogroll 1/14 — Old Character’s Home edition


Who owns your MMO character? The game companies say they do, but they didn’t put hundreds of hours into turning the character from an animated paper doll into a person with relationships, memories, friends, victories, stories and history. But it’s precisely because you HAVE taken the time and done all these things that the companies can keep running their game. But as long as game companies control access to your character, you’re paying them so that you can add value to their game.
There’s no technical reason why you can’t take your character out of the game and put it somewhere else — Second Life, for instance. There’s LEGAL reasons, based on the assumption that you don’t own your character, but technically it’s possible. Take a video while spinning the camera around your character and you could have enough info to make a 3D model and then do whatever you like with it.
This issue comes up again and again, I know. But, darnit, it may be their game but it’s MY character!
Anyway. News after the break.

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Daily Blogroll 1/7 – Better than Life edition


If there could be a greater revolution in online gaming than Microsoft’s upcoming Avatar Kinect, I’m not really sure what it could be. Avatar Kinect uses its popular new peripheral to track your gestures, mouth movements and even your eyebrows and use this data to create a lifelike puppet of you in an online chat room. The traditional problems of the Kinect remain; your avatar won’t be spending much time walking from place to place, but it is certainly worlds better than having to clean house to have friends over.
On to the blogroll.

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