Temple of the Roguelike: How did I miss THIS?

Back in the early 80s, I was too totally proud of my roguelike, real-time dungeon crawl game imaginatively named TG (The Game, clever, huh?), which had some all-time design wins like being real time, fast-paced, and required you to type all your actions out in Zork-like sentences. When a dragon is tracking you down, typing … Read more

EQ2 Expansion Watch Contest

Here’s the contest (no prize except everlasting eternal fame… you know, if you’re into that kind of thing). Each day, go to the US Patent and Trademark Office website. From the menu on the left, click “Trademarks” and from the popup menu, choose “Search TM database (TESS)” Select “Freeform Search” Enter “Sony Online Entertainment”[ON] AND … Read more

Metaplace stress test — Uberspace

I was delighted to be able to join another Metaplace stress test last night — these are open to everyone, so if you ever thought you might like to make or play sophisticated multiplayer Flash games, it’s worth keeping an eye on what Areae is up to here. Uberspace, an arcade-y space-y maze-y shooter in … Read more

Giant Bomb: Never fly again.

A throwaway comment in a Wired.com article led me to Giant Bomb, a new game review blog started by Jeff Gerstmann, the Gamespot editor who was rumored to have been canned when he gave a poor review to a game that advertised heavily on Gamespot. They don’t cover MMOs, but I think those of us … Read more