Dan O’Halloran sent me a message Saturday saying that the crew at Massively had tracked down EQ2’s senior producer and asked him about the experience design in Kunark — group experience minimized, quest experience emphasized. When Kunark opened, my guild first made groups and tore off to explore the new content. Having a lot of fun, and exploring, but not making that much experience.
Since the expansion came out last week, we have become a guild of soloers; which is fantastic, if you’re a class that can solo well. Everyone has respeced to DPS. Sometimes people pair off. Sometimes people need to finish a quest but can’t because people are just so far away.
Slow Glass
Researches in Surrey, England, have discovered how to slow light down and trap it in glass. I was immediately reminded of a story by one of the great Irish science fiction writers, Bob Shaw, in his “Light of Other Days”; Slow Glass was glass that took months or years to pass light from one side … Read more