EQ Next: Storybricks to provide AI to SOE’s next game

Soooooo…. after a lot of hinting that something great was on the Storybricks horizon by Namaste’s Brian “Psychochild” Green, the news broke last night that Namaste is partnering with Sony Online Entertainment to bring their AI technology to EverQuest Next. We saw last year how this tech worked in Namaste’s “Kingdom of Default” demo, where … Read more

Code Hero (alpha)

Last year, or maybe the year before by now, I helped fund an innovative game on Kickstarter, Primer’s Code Hero. This game would teach you to create your own games using the cross-platform Unity game platform, UnityScript and JavaScript. UnityScript, JavaScript and Flash’s ActionScript are all closely related scripting languages, so knowing these things would … Read more

Ballpoint Universe

Back when this was called College-Ruled Universe, it was one of the first games I helped fund through Kickstarter. It was a pleasant little R-Type-style shooter, written in Flash by an art student, Leo “Zigzag” Dasso, who had built an entire world, in Flash, out of the casual doodles he drew during classes. He had … Read more

Game Log: Castle Story, Diablo 3

When Sauropod was hawking their Kickstarter for RTS/Minecraft hybrid Castle Story, they promised that backers past a certain tier would get access to the very prototype they were using in the demo. Today they sent out the prototype, with the warning that the game probably wouldn’t be really playable or anything in this primal state. … Read more

Game Log: Pirate101, FTL

I met up with Friendly Thomas and Eccentric Austin Ornsley last night for a little soiree on the decks of Austin’s galleon. On the POOP deck, mind you. Just needed for you all to know that. Poop deck. Well, we’d cracked open a new barrel of yum (with my head) (it was an accident, I … Read more