Delera’s Tomb has some sort of unhealthy obsession with dead girls. You have the “Dead Girl’s Notebook” one-off. Then you have the whole Delera questline proper, where you free the spirit of the dead girl and then hunt down the evil necromancer what did it to her.
It’s as if Turbine’s quest scripters had come off a weekend binge that included a half dozen Japanese horror movies, stumbled into work on a Monday with their brain cells still crackling, and wrote what they saw when they closed their eyes.
There’s an undercurrent of despair to most of DDO’s quests. Having children means living your life worrying that something bad will happen to them. In Stormreach, something bad ALWAYS happens to them. But then again, pretty much everyone in the DDO universe is living on borrowed time. No matter who you are or how much good you’ve done, somewhere someone has just given a bunch of wisecracking adventurers the quest to kill you.
Last week, we freed Delera’s shade from its eternal torment, but even released, she could find no peace. There could never be a rest for her while her tormentor still lived his unlife. Sunday, then, we took on the evil power of the graveyard, Dreadlord Giddeon.
delera’s tomb
DDO: Getting the Wight Out
Yeah, that was the easiest trap to find EVER! We were running past and someone (I want to say Ulan, but it probably wasn’t) suggested taking a screenshot of us. I’m like, great! Look at all these bridges and ladders! Perfect spot! And then they pointed out the giant goat head behind us. First on … Read more
DDO: Taking a Wight at the Ghast Station
Shy, a hireling cleric, and I watch the pretty burning ship while Spode flees the scene
The topic came up last week about maybe picking one of our myriad guilds as the one guild we all would join. Despite all the good times I had at GAMERZ, the nights we just spent describing our adventures over guild chat, banding together to defend Stormreach from its deadliest foes and… ah, forget it. I was a ninja invite, just a warm body to them. The only thing they ever wanted from me, as far as I know, was free guild renown at no cost to them. I left GAMERZ with nary a backward glance, and nobody noticed.
I DID leave on “good terms”, though. Leaving on “good terms” means I left most of the renown I’d earned with them.
We’d decided to all converge on Spode’s guild, “Order of Cannith” (inevitably changed to “Order of Cannabis” in Team Spode). Spode found to his shock and amazement that he was an officer, and so last week he invited Gleek into the guild. While looking around the guild airship, he spied the guild bank, full of low level stuff, from which he selected a wand. Spode also found a bit of armor. The next morning, the guild leader, inspiringly named Colossus, sent a blistering message to the membership about someone cleaning out the guild bank. PROBABLY just a coincidence.
Spode invited me and new Team Spode member Shy(sp?) into the guild Saturday night. I checked out the guild bank — it was filled to the brim with stuff. I felt I had to complain that I would need more clear inventory spaces to grab everything in one trip.
I didn’t say that in guild chat 🙂 “Order of Cannith” has no idea who we are, and it’s probably best they don’t. I hope they enjoy all the guild renown we’ll be earning them, though.
DDO: Searing(ly expensive) Heights
Team Spode left Three Barrel Cove behind, complete except for one level 7 dungeon we may return to once more of us are level 7. But we’d fought pirate monsters long enough. It was time to strike the barnacles from the scurvy mains’l, star the board and drink the port, drive the wharf rats out … Read more