MMOs on the Bubble

I don’t play every MMO that comes out — not by a longshot. But, I follow a lot of gamers, streamers, and game developers, and between me and them, I see a lot of discussion about the new MMOs that come down the pike.

Crowfall was released a couple of weeks ago. Suddenly, everyone was talking about it. And then, suddenly everyone was not. What did it all mean? I asked Google Trends to help me analyze searches for a dozen or so MMOs to help understand what all was going on with MMOs today.

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EverQuest II: Soloing to Fifty

My time in EverQuest’s latest timelocked progression server, Aradune, didn’t go anywhere this summer. I still felt nostalgic for the older days of MMOs, though, and eventually I started reminiscing about those good old EverQuest II days. EQ2 doesn’t get a lot of love. According to the latest news from Darkpaw’s new corporate overlords, the … Read more

What makes an MMO an MMO?

Yesterday, “Kingdoms of Amalur: The Re-Reckoning”, an update of 2012’s “Kingdoms of Amalur: The Reckoning” was released. It’s a refresh of a game that seemed groundbreaking at the time, being a single-player experience that would familiarize its players with the world of the MMO at that time known as Project Copernicus. The story of Project … Read more

Does Crafting have any place in modern MMOs?

This is going to be a little Twitter-heavy, and I apologize for that. The @PantheonCrafter account, posted a survey today about crafting: Would you prefer the crafting mechanics for @PantheonMMO to be turn-based (like Vanguard or FFXIV), real-time (like EQ2), or Click-to-Craft (like WoW)? Feel free to reply and say more! #mmocrafting — Pantheon Crafters … Read more