
The big news yesterday was the dropping of the Press NDA for Bioware’s Star Wars: The Old Republic. I read all the press reviews I could find; I’ll point to some of those later on, but almost all of them credited the storyline for pulling them deeper into the game. The game mechanics may be old hat, and the standard roles, dungeons and raids are present, but the story, by all accounts, is worth the price of admission.
I still fondly remember the story from the original Knights of the Old Republic. I played the game twice, once good and once evil, and the story didn’t change that much, but that was okay because it was a good story.
That’s really the job of an MMO, isn’t it? To give you something that gets you to log in again each day, and then when you shut the game down one last time, to leave you with some memories.
I don’t HAVE a screenshot of SWTOR, so up there is a shot of my DDO rogue with a Favored Soul hireling. We’ve destroyed a generation of kobolds and I made two new discoveries in the Sands of Menechtarum, but in a few minutes, I and my hireling would be dead. Stupid swarm of revenge-minded kobolds and their named chief…
News? We have that.
D&D4e: Valda Onyxheart
The sky above the lost city of Thunderholme was gray and crumbling. Massive chunks of granite had been ripped from the sky and thrown to smash the carved homes and markets below by illithid magics and the violence of the stone giants. Rotted carrion worm carapaces blocked the obsidian paths along which ore was brought … Read more