EverQuest: Third Wave Adventuring in Unrest

It struck me last night, as I was pulling Unrest for our fireplace room group, that it was the experience of taking a camp and pulling mobs to it for the group to kill — probably EverQuest’s core gameplay — is precisely the gameplay feature that no other MMO has valued enough to include in … Read more

Squire Wimbley has some mighty fine hide

Again, my huge advantage over Kasul is that I still am forced to work from home, but on the plus side, I get to get in the Aradune queue early and am usually able to play by the time I am done work and have supper cooking. The question of what to do during the … Read more