EQ: Burning in the Plane of Fire


Doomfire, the Burning Lands

Last night was another light night; by seven, there were only four of us on: Stolig, who had heroically leveled from 46 to 53 — just two levels from being able to enter the Plane of Storms for hot zone xp goodness; Kanad; Mantis and myself. Stolig only had an hour before real life would call him away, and was having fun further mutilating the mutilated, undead frogs of Lower Guk, so the rest of us were left figuring out what we could do.
Kanad asked me if I had Endless Quiver, the ranger ability that gives you an unending supply of arrows. I did! It was the first Class AA I got, actually. So he suggested we try out kiting in the Plane of Fire.

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EQ: Asleep in the Wakening Lands

We didn’t have enough people show last night to continue on the Lavaspinner’s Lair quests, but Nostalgia’s newest member, Stolig, a 44 Magician, was there and eager to kill something. So I logged back in to my necro, Tsukina, who I haven’t played since we were all hanging around Dulak, and we headed off to the level 40 hot zone, Wakening Lands, to do some armor bashing in the name of Nostalgia.
The good thing about hot zones is that they tell you where to go for your level. The bad thing about hot zones is that they tell you where to go for your level. I’d used the guild portal to Cobalt Scar to get close to Wakening Lands. The easily single-pullable and kiteable drakes were unmolested. There used to be a druid, wizard or other kiter in front of each one, back in the day. I used to quad kite them myself with my druid when I couldn’t find a group (which was often).
But, nobody there. Headed into Skyshrine, nobody there. Into Wakening Lands and — nobody there. Okay, that was strange. Hot zone empty?
Maybe because it’s just an annoying place to hunt. Trees everywhere mean it’s hard to see stuff coming for you. The flying mage monkeys are officially the most annoying mobs in the game. Invisible panthers sneak around. But there are PLENTY of good, save camps.

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EQ: October 7 update patch notes

Reader and guildmate Egat pointed out that not only EverQuest 2 patched yesterday — so did its daddy, EverQuest. Here’s the patch notes, along with some commentary.
Seeds of Destruction Zone Sneak Preview: All active EverQuest subscribers with accounts in good standing will be able to experience all new EverQuest Seeds of Destruction zones two week before commercial release! During this special event players can participate in quest lines and group encounters as they assist Antonius Bayle and preserve the future of Qeynos! Zones include the eerie devastation of the Void, the lush wilderness of Oceangreen and the perilous Temple of Bertoxxulous. Beginning October 7, 2008 seek out the herald of Druzzil Ro in the Plane of Knowledge to be transported to a time rift that leads to the preview content! Preview content will be open to all players until October 13th, 2008.
An absolutely fantastic idea! Give people a sneak peak. And for those people who buy the expansion — they’ll already have downloaded everything and be pretty much ready to go. Good stuff.

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EQ: Oceangreen Hills and Oceangreen Village

I’ll say straight out that I can be slow sometimes. Even after all the clues from the last update, even after I knew that the Herald of Druzzil Ro would be sending me into Norrath’s past, I didn’t really connect the dots, right away. I landed in a place called Oceangreen Hills, and the area … Read more