At a certain point in Dungeon Siege 3, you come across a dead mule. Tired, beaten and worn, it finally collapsed under the weight of heavy armor and weapons loaded onto it by cruel adventurers. In Dungeon Siege, earning the gold to buy a mule was a game-changer, allowing you to finally carry enough junk back to a merchant to earn gold for the good stuff. In Dungeon Siege 2, the mule could become a full member of your party, gaining levels and putting up as good a fight as any elf or human.
In Dungeon Siege 3, the mule is dead. There’s no room for him in your party, which can only comprise two people, your character and one of the other three children of the Legion — the Fighting Tenth Legion, that is. (In multiplayer, you can have up to three friends join in your game).
Divinity II don’t care what class you are
Just because my character is wearing plate armor and swinging a two-handed sword doesn’t mean she isn’t a mean spell caster, because she is. Magic users in Divinity II: The Dragon Knight Saga would kick a D&D magic user’s butt to the gates of hell and back. It’s okay to make an entirely unbalanced character … Read more