
All I want out of a fantasy game is dragons and the tools to kill them. DDO (more on that in another post) is a disappointment there. They should just rename that game “Dungeons and ????? Online”. But Rift… Rift is just lousy with the big lizards. The whole rift concept seems tailor made for them as well. A dragon pushes a bit of its own reality into Telara; it comes with buildings, henchmen, swirling, floaty rocks and storm winds, and we push it back.
Right in the open world, too, among other adventurers going their own ways. They can even decide to join in for some rewards. I was benched out in Saturday’s Greenscale raid, so while waiting for a spot to open, I went on a couple of pickup daily raid rifts. It’s difficult to see how raiding could be more accessible than it is in Rift. Pickup raid rifts take about fifteen minutes to do, once you get started. Loot usually is a couple of planar essences and a bit of gear, as well as the inscribed sourcestones used to buy “best in slot” essences back in the capital. So there’s a powerful incentive for even raid-geared folks to get these daily raid rifts done.
More dragons and lots of other stuff, after the break.
EQ Nostalgia: Old Freeport in Minecraft
For all those old EverQuesties who remember the glory of Freeport before it was ruined and destroyed in the Prophecy of Ro expansion, Utenan1 has recreated West and North Freeport in Minecraft. They are so dead-on that even more than a decade in, I could still find my way around blindfolded. (Can anyone claim that … Read more