How to start an EverQuest blog.

1) Be an EverQuest player of any level, experience, anything. This is the tough step. 2) There is no step 2. 3) Go to WordPress.com or Blogger.com and make a blog. It’s free. Hardest part is coming up with a name. I just went through EverQuest zones until I found one that wasn’t taken. I … Read more

EQ: Seeds of Destruction: Meet Caiffin, the Merc.

So this screen shot entirely contains my philosophy of life. I’m in this really stormy place, and I’m fighting for my life, but some souless minion is trying to save me, but he’s about to be eaten by a giant bear he can’t see, and there’s some huge guy with a “wide stance” lurking about, and someone not even in the screen shot keeping everyone alive.
That’s it. Now you know everything important about me.
But seriously.
The mercenary hirelings in EverQuest’s new expansion, Seeds of Destruction, are made of 200-proof AWESOME.

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Will EQ2’s Shadow Odyssey repeat Warhammer’s mistakes?

The WAR bloggers are pretty united; they love scenarios, but people only appear to queue up for a couple of them out of all available. They love public quests, but if you want to do one, you pretty much have to get it started yourself. They love world RvR, but people would rather attack than defend. Mythic is hard at work balancing these things out, but, inevitably, this will lead to all new balance problems.
EQ2’s new expansion, The Shadow Odyssey, has twenty new dungeons and associated missions. Some are easier than others. Some are way easier. Some way harder.
How is SOE going to learn from WAR’s balance problems, and make it worthwhile for players to explore all the new content?
They haven’t had a great track record thus far.

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