I streamed the creation of this AI-assisted post to show the process of using GPT-3, DALL-E 2, and other tools to make something new. Ish. New-ish.
OpenAI
Dall-E introduces “Outpainting”
Dall-E 2 renders have been trapped in squares, requiring people to either crop the image or play tricks with paint programs to trick the AI into extending the image. Today, OpenAI built that capability right into the program. Edit to your heart’s content to make the perfect image for your needs.
Blaugust Hath 31 Days
Genre: 2D Platformer. Title: “Blaugust Hath 31 Days”. Outline: In this 2D platformer, you play as a young woman who is terrorized by 31 different monsters, one for each night of August. You must use your agility and wit to survive until morning and defeat the monsters once and for all. The game is set … Read more
Blaugust theme week: Lessons learned
I spent the 31 days of Blaugust working to see if I could get AI to show some creativity in game design, and if I could get AI image generation programs to produce the art I want at a price I could afford. I learned some things.
The Golden Years: 30 Something
I asked OpenAI’s GPT-3 to generate 31 different videogame ideas, one for each day of Blaugust, each dealing in some way with that particular day of the month. Here’s its idea for August 30th: “The Golden Years: 30 Something”.