EQ2: Of Interagents, Vindicators and Glowy Things

I’ve done the D’Vinn’s Throne Room instance (a level 30-35 instance within Crushbone Keep that starts the plot completed in the 60ish instance Acadechism) a couple of times, but didn’t get a chance to get a good picture of Vindicator Crush when he arrives at the call of Emperor D’Vinn. Because I’ve been healing it with my defiler, Etha, and when you’re healing, in EQ2 as in all other MMOs in which I’ve healed, all you see is health bars.

Read more

EQ2: Five “Easy” Alternate-Rules Zones

The alternate planes of existence haven’t been opened yet in EverQuest 2. In EQ1, there was really no difference in the planes from any other zone, aside from there being a god or goddess lurking about. Some of them erased your levitation buff. Plane of Water (and Kedge Keep) required you had a water-breathing buff … Read more

EQ2: The Court of Innovation

I might as well delete my post on character goals, because I didn’t go through with hardly any of them. But I did it in the name of more fun! I tearfully put Dera (59 inquisitor) to rest. But when I heard someone putting together a group for the Court of Innovation, an instance inside … Read more

EQ2: Settling in with Faydwer

The mad rush into Faydwer is slowing; most everyone is there now and finding their way around. Everywhere, people are raving about the expansion. And they have a lot to rave about — beautiful art, cloaks, cool dungeons… what people want is more. More single group level 70 instance zones a la Bonemire; more good … Read more